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Broadcast Engineer

In California / United States

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Broadcast Engineer   

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JOB TITLE:
Broadcast Engineer
JOB TYPE:

JOB SKILLS:
JOB LOCATION:
Los Angeles California / United States

JOB DESCRIPTION :

Job Title: Broadcast Engineer

Duration: 1 Year Contract

Location: Los Angeles, CA 90064


Responsibilities include:



The Role Applied:
The Broadcast Engineer II role is dedicated to the maintenance and iterative development of our technical esports infrastructure. This role acts as an engineering project lead tackling the design and deployment of cutting-edge systems to support our numerous esports broadcasts. This position works closely with the Esports Live Production, Broadcast Production Management, and the Technical Operations teams to support both on-site and remote event productions. We are currently seeking engineering talent experienced with studio, transmission, and IP workflows ready to push the technical boundaries of traditional sports broadcasting to captivate and inspire esports fans worldwide.

Responsibilities:
Act as a technical lead for studio/remote shows and support other broadcast engineers on technical implementation and delivery of complex projects
Meter, measure, and manipulate audio, video, and control signals using broadcast instruments and measurement tools to ensure desired outcome
Contribute to the design and deployment of Infrastructure architecture
Maintain, troubleshoot, and repair broadcast/production hardware, systems, and servers
Evaluation of new technology and industry trends
Work varied schedules, nights, weekends, and/or holidays

Required Qualifications:

(if there are Specific Game Requirements, they would be placed here)
6+ years of broadcast experience and/or an advanced degree
Extensive knowledge of switchers, audio boards, post production, ingest, playback, and transmission systems
Operate, maintain, troubleshoot, and repair complex electronic, computer-based, optical, and mechanical broadcasting systems
Strong understanding of video/audio encoding; formats, protocols, and best practices
Ability to provide constructive feedback around practices, tools, and methods related to production, broadcast, and post-production
Experience following engineering best practices within your team, including design reviews, standards implementation, automation reviews, tools improvements, source control management, and testing

Desired Qualifications:
Ability to act as a technical project manager
Ability to simultaneously manage multiple on-going projects
Outstanding problem solving and critical thinking skills
Ability to analyze problems across a variety of facets to design holistic solutions
Experience working on a team developing large systems from scratch, including gathering requirements and designing scalable, production-ready architecture

Position Details

Apr 11, 2021
S16174659908392160
California / United States
Los Angeles
A job sourcing event
In Dallas Fort Worth
Aug 19, 2017 9am-6pm
All job seekers welcome!

Broadcast Engineer    Apply

Click on the below icons to share this job to Linkedin, Twitter!

Job Title: Broadcast Engineer

Duration: 1 Year Contract

Location: Los Angeles, CA 90064


Responsibilities include:



The Role Applied:
The Broadcast Engineer II role is dedicated to the maintenance and iterative development of our technical esports infrastructure. This role acts as an engineering project lead tackling the design and deployment of cutting-edge systems to support our numerous esports broadcasts. This position works closely with the Esports Live Production, Broadcast Production Management, and the Technical Operations teams to support both on-site and remote event productions. We are currently seeking engineering talent experienced with studio, transmission, and IP workflows ready to push the technical boundaries of traditional sports broadcasting to captivate and inspire esports fans worldwide.

Responsibilities:
Act as a technical lead for studio/remote shows and support other broadcast engineers on technical implementation and delivery of complex projects
Meter, measure, and manipulate audio, video, and control signals using broadcast instruments and measurement tools to ensure desired outcome
Contribute to the design and deployment of Infrastructure architecture
Maintain, troubleshoot, and repair broadcast/production hardware, systems, and servers
Evaluation of new technology and industry trends
Work varied schedules, nights, weekends, and/or holidays

Required Qualifications:

(if there are Specific Game Requirements, they would be placed here)
6+ years of broadcast experience and/or an advanced degree
Extensive knowledge of switchers, audio boards, post production, ingest, playback, and transmission systems
Operate, maintain, troubleshoot, and repair complex electronic, computer-based, optical, and mechanical broadcasting systems
Strong understanding of video/audio encoding; formats, protocols, and best practices
Ability to provide constructive feedback around practices, tools, and methods related to production, broadcast, and post-production
Experience following engineering best practices within your team, including design reviews, standards implementation, automation reviews, tools improvements, source control management, and testing

Desired Qualifications:
Ability to act as a technical project manager
Ability to simultaneously manage multiple on-going projects
Outstanding problem solving and critical thinking skills
Ability to analyze problems across a variety of facets to design holistic solutions
Experience working on a team developing large systems from scratch, including gathering requirements and designing scalable, production-ready architecture