Art Director Apply
Tweaking Cat StudiosTweaking Cat Studios is an independent game studio developing our first title. The project is fully funded and currently in the prototype phase, with a planned launch in 2028. We are building a small, highly collaborative team focused on crafting a distinctive and cohesive player experience.We are looking for an experienced Art Director to define, guide, and protect the artistic vision of the game from early prototype through production and launch.We work out of an office in Sausalito and the team is almost entirely face-to-face.Role OverviewThe Art Director partners closely with Game Design and Engineering to establish and maintain the visual identity of the game. This role is responsible for defining the artistic direction, guiding production art pipelines, and ensuring visual consistency across all aspects of the game.This is a hands-on leadership role suited for someone comfortable working in a small studio environment where strategic direction and practical execution often go hand-in-hand.ResponsibilitiesWork closely with Game Design to craft the artistic vision of the gameDefine and maintain the visual style, tone, and artistic directionCreate and maintain art bibles, style guides, and visual reference materialsDirect internal and external artists to ensure consistency and qualityReview and provide feedback on all art assets to maintain the artistic visionCollaborate with engineering to ensure art integrates effectively into the Unity pipelineHelp define production pipelines and workflows appropriate for a small teamEvaluate and onboard external art partners or contractors when neededMaintain visual consistency across environments, characters, UI, VFX, and marketing assetsSupport early prototyping with visual exploration and concept directionHelp plan art production to support milestones through final releaseRequired QualificationsIndustry experience shipping multiple commercial gamesPrior experience as Art Director, Lead Artist, or equivalent leadership roleStrong portfolio demonstrating a cohesive artistic vision across shipped titlesExperience directing multidisciplinary art teams (environment, character, UI, VFX, etc.)Deep understanding of real-time game art pipelinesExperience working with Unity-based production pipelines (not Unreal)Ability to collaborate effectively with design and engineering teamsStrong visual communication and feedback skillsAbility to work in a small studio environment where roles can be flexibleNice to HaveExperience building art pipelines for small or startup game studiosExperience shipping games on PC or consoleExperience managing external art vendorsConcept art or visual development backgroundExperience with stylized or distinctive visual identitiesAbout Tweaking Cat StudiosTweaking Cat Studios is an independent studio developing our first title. The project is fully funded and currently in prototype, with a planned release in 2028. We are building a small team focused on craftsmanship, collaboration, and creating a distinctive game experience.

