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Principal Software Programmer, Media Services

  • Job type Posted on: Jun 26, 2026
  • Experience level Fab (acquired by Epic Games)
  • Employment type New York, New York
  • Employment type Onsite
  • Salary Full-time

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Job Title :

Principal Software Programmer, Media Services

Job Type :

Full-time

Job Location :

New York New York United States

Remote :

No

Jobcon Logo Job Description :

Principal Software Programmer, Media Services At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do As a Principal Software Programmer of the Media Services team, you'll provide technical leadership for the platform powering real-time voice communication across Fortnite and the Epic Games ecosystem at massive scale. You'll help set the technical direction for Epic's WebRTC-based products and implement features from design through final delivery. In this role, you will work on the WebRTC integration across different Epic Games teams, design and hands-on implementation of new features. Design, develop, and continuously improve our WebRTC client and server stack across platforms. Investigate and evaluate new technologies to drive innovation in real-time communication services. Drive timelines, resolve technical blockers, and deliver with a high degree of autonomy. What We're Looking For Highly proficient in C++, with a strong command of performance-critical systems. Deep understanding of WebRTC signalling concepts, protocols, and architecture. Proven experience in debugging and optimizing WebRTC stacks at scale. Experience designing and maintaining C APIs for broad platform distribution. Familiarity with build systems like GN and Ninja. Demonstrated ability to independently own and deliver complex, long-horizon programming projects. Strong communication with a track record of cross-team alignment and technical decision-making. Leadership experience is a plus. This role is open to multiple locations in North America (including CA, NYC, & WA).

Jobcon Logo Position Details

Posted:

Jun 26, 2026

Reference Number:

14660_F348017E9DD72E9AAE0B9D3AE117A1A8

Employment:

Full-time

Salary:

Not Available

City:

New York

Job Origin:

APPCAST_CPC

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Principal Software Programmer, Media Services At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do As a Principal Software Programmer of the Media Services team, you'll provide technical leadership for the platform powering real-time voice communication across Fortnite and the Epic Games ecosystem at massive scale. You'll help set the technical direction for Epic's WebRTC-based products and implement features from design through final delivery. In this role, you will work on the WebRTC integration across different Epic Games teams, design and hands-on implementation of new features. Design, develop, and continuously improve our WebRTC client and server stack across platforms. Investigate and evaluate new technologies to drive innovation in real-time communication services. Drive timelines, resolve technical blockers, and deliver with a high degree of autonomy. What We're Looking For Highly proficient in C++, with a strong command of performance-critical systems. Deep understanding of WebRTC signalling concepts, protocols, and architecture. Proven experience in debugging and optimizing WebRTC stacks at scale. Experience designing and maintaining C APIs for broad platform distribution. Familiarity with build systems like GN and Ninja. Demonstrated ability to independently own and deliver complex, long-horizon programming projects. Strong communication with a track record of cross-team alignment and technical decision-making. Leadership experience is a plus. This role is open to multiple locations in North America (including CA, NYC, & WA).

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