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Remote Game Developer (Java / libGDX)

  • Job type Posted on: Jul 01, 2026
  • Experience level Micro1
  • Employment type Pullman, Washington
  • Remote status Salary: $41,600 per year
  • Employment type Remote
  • Salary Full-time

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Job Title :

Remote Game Developer (Java / libGDX)

Job Type :

Full-time

Job Location :

Pullman Washington United States

Remote :

Yes

Jobcon Logo Job Description :

Game Developer (Java / libGDX) $20 - $120/hour pay Required Skills JAVA LibDXG About micro1 micro1 is the leading AI data lab for training frontier models and evaluating AI agents. Experts contribute their diverse subject matter knowledge across domains such as finance, healthcare, STEM engineering, and more. micro1 transforms that real-world expertise into high-quality training data, evaluations, and feedback loops that improve how AI systems learn, reason, and perform. Our platform identifies and vets top talent through an AI recruiter, enabling high-quality expert contributions at scale. We aim to enable 1 billion people to do meaningful work by applying their expertise to AI. As our global expert network grows, micro1 is building the human intelligence layer for frontier AI. Job Title: Game Developer (Java / libGDX) Job Type: Contractor Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. Key Responsibilities: Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data. Implement basic game mechanics including sprite management, game loops, and input handling. Troubleshoot and debug code to ensure optimal performance and reliability of game modules. Participate in code reviews and contribute to the improvement of internal coding standards. Document technical processes and game development workflows clearly for cross-functional teams. Communicate effectively with team members, providing regular status updates and seeking feedback. Required Skills and Qualifications: Basic knowledge of Java programming and object-oriented principles. Hands-on experience with libGDX through coursework, personal projects, or prototypes. Understanding of fundamental game development concepts such as game loops, sprites, and input management. Strong written and verbal communication skills, with a focus on clear technical documentation. Ability to work collaboratively in a fully remote team environment. Demonstrated interest and initiative in building games or interactive applications. Willingness to complete an AI interview as part of the selection process. Preferred Qualifications: Portfolio of small games or demo projects (GitHub links or playable demos encouraged). Familiarity with vectors, collision detection, or basic 2D physics. Experience using Git for version control and collaborative development.

Jobcon Logo Position Details

Posted:

Jul 01, 2026

Reference Number:

14660_857AD3793531301DAB03DD6CAD72078F

Employment:

Full-time

Salary:

Not Available

City:

Pullman

Job Origin:

APPCAST_CPC

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Game Developer (Java / libGDX) $20 - $120/hour pay Required Skills JAVA LibDXG About micro1 micro1 is the leading AI data lab for training frontier models and evaluating AI agents. Experts contribute their diverse subject matter knowledge across domains such as finance, healthcare, STEM engineering, and more. micro1 transforms that real-world expertise into high-quality training data, evaluations, and feedback loops that improve how AI systems learn, reason, and perform. Our platform identifies and vets top talent through an AI recruiter, enabling high-quality expert contributions at scale. We aim to enable 1 billion people to do meaningful work by applying their expertise to AI. As our global expert network grows, micro1 is building the human intelligence layer for frontier AI. Job Title: Game Developer (Java / libGDX) Job Type: Contractor Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. Key Responsibilities: Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data. Implement basic game mechanics including sprite management, game loops, and input handling. Troubleshoot and debug code to ensure optimal performance and reliability of game modules. Participate in code reviews and contribute to the improvement of internal coding standards. Document technical processes and game development workflows clearly for cross-functional teams. Communicate effectively with team members, providing regular status updates and seeking feedback. Required Skills and Qualifications: Basic knowledge of Java programming and object-oriented principles. Hands-on experience with libGDX through coursework, personal projects, or prototypes. Understanding of fundamental game development concepts such as game loops, sprites, and input management. Strong written and verbal communication skills, with a focus on clear technical documentation. Ability to work collaboratively in a fully remote team environment. Demonstrated interest and initiative in building games or interactive applications. Willingness to complete an AI interview as part of the selection process. Preferred Qualifications: Portfolio of small games or demo projects (GitHub links or playable demos encouraged). Familiarity with vectors, collision detection, or basic 2D physics. Experience using Git for version control and collaborative development.

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