Skip to main content
Loading
loadingbar
Loading, Please wait..!!

Sr. Software Development Engineer in Test

  • Job type Posted on: Jun 22, 2026
  • Experience level PlayStation
  • Employment type San Mateo, California
  • Employment type Onsite
  • Salary Full-time

Point Apply Here APPLY LATER

Curious about compensation?

Explore the historical salary trends, average pay, and estimated compensation for Sr. Software Development Engineer in Test roles in California.

View Salary Guide →

Job Title :

Sr. Software Development Engineer in Test

Job Type :

Full-time

Job Location :

San Mateo California United States

Remote :

No

Jobcon Logo Job Description :

Sony Interactive Entertainment (PlayStation) is seeking a Senior Software Development Engineer in Test (SDET) to provide hands‑on engineering excellence and technical leadership across our SDK ecosystem. This role focuses on analyzing and validating real‑world audio and video codecs used throughout PlayStation system software. While this is the primary domain, there are opportunities to expand into other areas such as graphics, spatial audio, and the fully integrated PlayStation game development environment. We are looking for someone who wants to directly impact PlayStation technology by building tools and automated systems that deeply analyze SDK components and platform capabilities. You will help strengthen and evolve our testing infrastructure, raise the technical bar for quality engineering, and drive confidence in every release. If you’re passionate about solving complex system‑level challenges and influencing technology used by people around the world, we want to hear from you, come help us power the future of PlayStation! Responsibilities: Technical Strategy & Architecture Own and drive the technical strategy for automation frameworks, test architecture, and CI systems supporting PlayStation SDK components. Define scalable, maintainable automation and infrastructure patterns that support long‑term platform growth. Lead architectural decisions for test systems spanning C++, embedded firmware (C), and Python‑based infrastructure. Identify technical risks early and drive mitigation strategies to protect release confidence. Hands‑On Engineering Develop, maintain, and improve automated test cases, testing tools and frameworks for SDK libraries and low level software (C++). Build and improve test infrastructure using Python and Groovy to simplify building, testing, and demonstrating PlayStation sample applications. Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance. Research, evaluate, and integrate new tools and methodologies to improve testing scalability and efficiency. Team Technical Leadership Serve as the technical lead for the QE team. Mentor and elevate engineers through technical guidance, code reviews, design reviews, and delegation. Drive technical alignment across development, product, documentation, and cross‑regional engineering teams. Influence prioritization and technical standards to ensure consistency and engineering excellence. Partner closely with software production and offshore teams to create robust test plans, validation strategies, and documentation. Raise the overall technical bar by promoting guidelines in automation building, system validation, and debugging difficulty. Skills and Characteristics Strong technical leadership with the ability to influence cross‑functional stakeholders. Excellent interpersonal skills, including presenting technical direction to both engineers and executives. Proven experience leading architectural decisions and complex debugging efforts. Self‑directed, committed to producing strong results, and passionate about high‑quality automation. Qualifications Bachelor’s Degree or Master’s Degree in Engineering, Computer Science or equivalent. Strong programming proficiency in Python & C++. Experience building, running, and debugging software in Windows environments. Proven experience owning automation strategy or leading technical initiatives. Deep understanding of automation trade‑offs and architectural design decisions. Nice‑to‑Have Experience running and debugging scripts/tools on Linux. Prior experience with PlayStation SDK development. Experience writing unit and integration tests at scale. Japanese language familiarity. Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment. #J-18808-Ljbffr

Jobcon Logo Position Details

Posted:

Jun 22, 2026

Reference Number:

14660_B9C1864ACD6223F9FD0EC2C7B6773F9C

Employment:

Full-time

Salary:

Not Available

City:

San Mateo

Job Origin:

APPCAST_CPC

Share this job:

  • linkedin

Jobcon Logo
A job sourcing event
In Dallas Fort Worth
Aug 19, 2017 9am-6pm
All job seekers welcome!

Sr. Software Development Engineer in Test    Apply

Click on the below icons to share this job to Linkedin, Twitter!

Sony Interactive Entertainment (PlayStation) is seeking a Senior Software Development Engineer in Test (SDET) to provide hands‑on engineering excellence and technical leadership across our SDK ecosystem. This role focuses on analyzing and validating real‑world audio and video codecs used throughout PlayStation system software. While this is the primary domain, there are opportunities to expand into other areas such as graphics, spatial audio, and the fully integrated PlayStation game development environment. We are looking for someone who wants to directly impact PlayStation technology by building tools and automated systems that deeply analyze SDK components and platform capabilities. You will help strengthen and evolve our testing infrastructure, raise the technical bar for quality engineering, and drive confidence in every release. If you’re passionate about solving complex system‑level challenges and influencing technology used by people around the world, we want to hear from you, come help us power the future of PlayStation! Responsibilities: Technical Strategy & Architecture Own and drive the technical strategy for automation frameworks, test architecture, and CI systems supporting PlayStation SDK components. Define scalable, maintainable automation and infrastructure patterns that support long‑term platform growth. Lead architectural decisions for test systems spanning C++, embedded firmware (C), and Python‑based infrastructure. Identify technical risks early and drive mitigation strategies to protect release confidence. Hands‑On Engineering Develop, maintain, and improve automated test cases, testing tools and frameworks for SDK libraries and low level software (C++). Build and improve test infrastructure using Python and Groovy to simplify building, testing, and demonstrating PlayStation sample applications. Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance. Research, evaluate, and integrate new tools and methodologies to improve testing scalability and efficiency. Team Technical Leadership Serve as the technical lead for the QE team. Mentor and elevate engineers through technical guidance, code reviews, design reviews, and delegation. Drive technical alignment across development, product, documentation, and cross‑regional engineering teams. Influence prioritization and technical standards to ensure consistency and engineering excellence. Partner closely with software production and offshore teams to create robust test plans, validation strategies, and documentation. Raise the overall technical bar by promoting guidelines in automation building, system validation, and debugging difficulty. Skills and Characteristics Strong technical leadership with the ability to influence cross‑functional stakeholders. Excellent interpersonal skills, including presenting technical direction to both engineers and executives. Proven experience leading architectural decisions and complex debugging efforts. Self‑directed, committed to producing strong results, and passionate about high‑quality automation. Qualifications Bachelor’s Degree or Master’s Degree in Engineering, Computer Science or equivalent. Strong programming proficiency in Python & C++. Experience building, running, and debugging software in Windows environments. Proven experience owning automation strategy or leading technical initiatives. Deep understanding of automation trade‑offs and architectural design decisions. Nice‑to‑Have Experience running and debugging scripts/tools on Linux. Prior experience with PlayStation SDK development. Experience writing unit and integration tests at scale. Japanese language familiarity. Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment. #J-18808-Ljbffr

Loading
Please wait..!!