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System Software Engineer, GPU Development Tools
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Posted on: May 20, 2026
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NVIDIA Corporation
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Santa Clara, California
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Onsite
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Full-time
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Job Title :
System Software Engineer, GPU Development Tools
Job Type :
Full-time
Job Location :
Santa Clara California United States
Remote :
No
Job Description :
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.**What you'll be doing:*** As a member of the team, you will play a critical part in every stage of development of a GPU* Thrive at the interface between software drivers and the GPU simulation* You will become the specialist for running SW applications directly on simulated GPUs in diverse environments* Capture instrumentation requirements from GPU architects who research next-gen improvements* You will coordinate with GPU architects to enable functional and performance testing for the next architecture* Work closely with SW teams to help them deliver production-ready drivers when silicon goes to market.* In this role, you will improve the daily workflows of leading chip modelers and designers around the globe to help produce the next greatest generation of GPUs.**What we need to see:*** Bachelor's or Master's in Computer Science or Computer Engineering or equivalent experience* 5+ years of relevant software development work experience* You understand the software driver stack, either in compute (CUDA) or graphics (DX, OpenGL, or Vulkan)* Ability to work across the GPU and driver stacks* Strong C++ programming capability are required* Knowledge of object-oriented design patterns are required* Excellent interpersonal skills* Flexibility/adaptability for working in a dynamic environment with different frameworks and requirements**Ways to stand out from the crowd:*** Experience with chip and/or system simulation* Strong Python scripting skills* Experience with farm compute tools/techniques like virtual machines, containers, distributed programming#LI-HybridYour base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.You will also be eligible for equity and .Applications for this job will be accepted at least until April 20, 2026.This posting is for an existing vacancy.NVIDIA uses AI tools in its recruiting processes.NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
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Position Details
Posted:
May 20, 2026
Reference Number:
14660_E6C2E8C049AA86FF19CEBAE10A6B2470
Employment:
Full-time
Salary:
Not Available
City:
Santa Clara
Job Origin:
APPCAST_CPC
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